funding Excellence Throughout Blue VAlley

GRANT AWARDS

ELEMENTARY SCHOOL GRANTS

 

+ Prairie Star Elementary

BVEF ensured that teachers at Prairie Star Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Brain Pop Multimedia Instructional Resource Grant



BrainPOP and BrainPOP Jr. are learning resources for our building teachers that support core and supplemental subjects and expand their learning tools - helping kids create, construct and collaborate as they explore their world. Our PSE teachers have used this resource for the last several years and we now have 7 on-site certified BrainPOP teachers. Content is delivered in engaging animated lessons and includes games, quizzes, activities and links to primary sources for each topic. BrainPOP resources are available both at school and home and we plan to conduct evening training sessions for PSE parents to learn how to access this (and other) resources and explore the content available on the site.





Creative Content Production Grant



Student created multimedia deliverables are currently being generated in our classrooms, but lack the proper tools to produce clear audio recordings. The Califone headsets are specifically designed to work with our in-class tablets and laptops and have recessed wiring and a reinforced plug connection to withstand daily classroom use.






Keva Planks for STEAM Projects Grant



Hands-on, kinesthetic learning for Science (physics, particularly), Engineering (designing & building structures), Art (creativity in design), and Math (concrete examples of abstract concepts). By giving the students opportunities to explore, create, and build, we are providing a fundamental understanding of complex ideas. They will also provide an opportunity for building communication skills through the group-project nature of building and creating structures with other students. .






MakerSpace Carts & Supplies Grant



These maker materials will enable each student to practice independent creative problem solving by iterative learning through tinkering. We intend to develop student's perseverance by simulating real-world challenges via tactile manipulation. This directly encourages the personal growth of each student.


+ Stanley Elementary

BVEF ensured that teachers at Stanley Elementary could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Blue Valley Performing Arts Day Grant



This project aligns directly with the National Core Arts Standards. All elements of the standards are addressed in one single day...performance, creativity, the arts in relation to history and culture, the arts in relation to other disciplines, collaboration with students and members of the community, are only among the few!
Creativity, collaboration, communication, and critical thinking are all used by every student that attends and the impact it has is reflected when presented to authentic audiences. These components are directly linked to the Blue Valley School District Strategic Plan, in which the 4 C's (collaboration, communication, creativity, and critical thinking) are the top goals that the district has for its students. The Blue Valley Performing Arts Day would also align with the district well-being goals in that students will be feeding their social and emotional needs through music. Allowing students to see performing arts opportunities that are available in their own city help to fill the social and emotional needs to a student who may not be interested in the sports world, or is incredibly gifted with academics, to find a niche in which they belong.





Stanley STEAM Bins Grant



At Stanley Elementary, we are striving to make sure that our students are prepared 21st Century learners. This means that they are able to look at tasks from a variety of different viewpoints and are able to work with others in order to complete a project. In order to do this, students need to have a variety of available materials and project tasks that allow them to work on their collaboration, communication, creativity, and critical thinking skills. This project will provide materials to students that are not readily available to them in their classrooms on a daily basis. These materials will provide students with challenges that will help them grow both academically and socially.






Stanley Cooking Skills



This will meet the needs of independence in snack and meal prep for our students, following directions, working together in groups and independently and learning safety in the kitchen. This will be met by students preparing a daily snack in the kitchen and engaging in a group cooking class every week..






Stanley LIFT Business Grant



This project is going to be the start of our LIFT Business at Stanley Elementary School. Students will create a business of selling toys and seasonal candy to the building. This project will incorporate occupational therapy skills (vocational, pincer grasp, fine motor), math, reading, and speech therapy.



+ Sunrise Point Elementary

BVEF ensured that teachers at Sunrise Point Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Authentic Learning through Dramatic Play Grant



Our dramatic play centers will change throughout the year to encompass many themes. Based on the season and student interest the students will change it into something new. The students will brainstorm what props they need and who they can pretend to be. They will make props and scenery, create the signs, and set up the center. The center will be closed for play the first few days allowing the new materials to be established. The dramatic play center will be literature and mathematical rich with authentic learning opportunities. The following themes are planned: grocery store, aquarium, veterinarian, farm, ice cream shop, auto shop, and garden.





First Grade Forward Fabricaters Grant



This project is not a one-time learning experience. We would like to create forward thinkers by providing opportunities for the students to fabricate, use strategies, and discover with a variety of supplies. Throughout the year, projects will be done during a themed unit/topic. Having a variety of STEM supplies, will absolutely enhance learning in the first grade. Allowing the kiddos to fail forward in a safe environment will force positive situations as well as personal growth.






Keva Planks for STEAM Projects Grant



Hands-on, kinesthetic learning for Science (physics, particularly), Engineering (designing & building structures), Art (creativity in design), and Math (concrete examples of abstract concepts). By giving the students opportunities to explore, create, and build, we are providing a fundamental understanding of complex ideas. They will also provide an opportunity for building communication skills through the group-project nature of building and creating structures with other students. .






Little Bits …. Big Results Grant



Invention...Problem Solving...Creativity! LittleBits Invention Cycle kits encourage circuit building and interactive inventions. Students collaborate to create an invention that solves a problem. They are provided a road map to get them started, but then their creative minds take them in a direction to accomplish the task in their own unique way. They create, play, remix, customize, and share their inventions. This problem based learning incorporates science and math directly linked to our curriculum. Since students will be working in small groups they are developing interpersonal skills and developing skills associated with future-ready students.








Make, Create and Innovate Grant



“Patriot Tinkers and Thinkers” embodies the Blue Valley School District’s mission and overall goal. Our Mission is unprecedented academic success and unparalleled person growth for every student. At the core of building a STEM/STEM MakerSpace is the focus of our curriculum and district goals in the areas of science, technology, engineering, art and math. Educating the whole child is about providing engaging and challenging experiences for personal growth which is an important component of the maker space environment. MakerSpace empowers innovation so students have the experience of succeeding and sometimes failing to learn and grow. Through these experiences learning is more relevant and experimental making it deeper and more meaningful. Also a central goal of our curriculum is cultivating critical thinking and collaboration in a way that helps prepare them for the future.

+ Timber Creek Elementary

BVEF ensured that teachers at Liberty View Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Hop into Vocabulary Grant



A review of Timber Creek Elementary MAP data reveals that the vocabulary section requires the greatest room for improvement. While Flocabulary songs, videos and exercises can help build scores in all academic areas, studies from the International Reading Association have demonstrated a dramatic increase in vocabulary proficiency for a sampling of students who used Flocabulary. Importantly, songs and videos are common core aligned, which will help teachers decide which song or video to assign.


+ Cedar Hills Elementary

BVEF ensured that teachers at Cedar Hills Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




CHE in 3D Grant



Through all of our work with Future Ready skills, PBL, and Design Thinking, a “new” need has developed – a need for creativity. In their book LAUNCH: Using Design Thinking to Boost Creativity and Bring Out the Maker in Every Student, authors John Spencer and A.J. Juliani argue that “creative thinking is as vital as math or reading or writing. There’s power in problem solving or experimenting and taking things from questions to ideas to authentic products that you launch to the world. Something happens in students when they define themselves as makers and inventors and creators.” While many online applications allow students to publish their content virtually, and many of our STEM projects allow students to make 3D models out of recycled materials, we are looking for an authentic way to teach our students to creatively use technology to create a physical product.





Future Ready Cheetah Readers Grant



Future Ready Cheetah Readers targets Cedar Hills’ students who are at-risk readers. Following the Blue Valley Elementary Reading Intervention Criteria, I will screen students who are in tiers 1 & 2 on the reading portion of the Measures of Academic Progress (MAP) assessment during the fall, winter, and spring testing windows. The BAS 3rd edition conversion packs and the reading record apps will make the collection of the data more clear and concise. This task can be time consuming due to the growing population at Cedar Hills. By using the reading record apps and reports that are generated, I will be able to more efficiently conduct the BAS and LLI assessments and share data with classroom teachers and SAT members. These resources will allow me to focus my attention on differentiating my instruction so that the reading intervention students will grow and flourish in their reading skills at a steady pace with the goal of them being successful in the classroom.


+ Oak Hill Elementary

BVEF ensured that teachers at Oak Hill Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Bringing the Art of Literature and Writing to Life through Community Engagement Grant



This is a unique experience for students where they will be able to collaborate and “help develop a strong partnership between the school and community, serving to create outstanding learning environments for students” (as stated in the Strategic Goal). This workshop also creates a unique experience for teachers to collaborate vertically at Oak Hill and facilitate discussion on writing instruction.





Leveled Literacy for Little Learners Grant



This project supports the students of Oak Hill in developing a love of literacy at a young age. Our beginning readers need access to leveled books that are at their level. Teachers will be able to utilize these new library resources to support their students and provide additional literature for classroom reading. Students will have access to more books they can read independently at home to continue the practice of their literacy skills. These books will also support our ESOL program and provide additional resources as they learn English.


+ Mission Trail Elementary

BVEF ensured that teachers at Mission Trail Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Brain Break Boxes Grant



Brain break boxes for each classroom in the building would provide opportunities for students to self-regulate. Sensory based activities in the boxes would allow students to explore various options with supervision from the teacher. Students benefit from a "just right" energy/focus level and these tools may help to enhance their learning opportunities if they are used appropriately. A short brain break could potentially give them that "re-set button" they need to return to their environment with a more regulated system.





Hands on Traveling Logic and Problem Solving Grant



This project is to provide our school with 8 sets of traveling logic, brain builders and other mind building games and kits. This will complement our STEAM and Maker Space opportunities housed in our library media center. Students benefit greatly with strong academic skills. Academic skills do not guarantee success after high school. As stated by Kansas CAN. Teamwork, perseverance, critical thinking and presentation will help our students to achieve a stronger level of personal growth. Working together through problem solving, logical thinking and collaboration with hands on materials at the elementary level will help students to discover some possible different avenues for success.






Project Based Learning School Cafe Grant



This grant proposal targets a project-based learning opportunity for special education students. The Mission Trail Café would allow students to take orders from building staff, create order sheets and fill the orders. In addition, the students would keep inventory and create advertisements. Delivery of orders would promote social skills with a variety of people in the building. Practice with money skills and creating graphs (what beverages are popular, what drinks we need to reorder, etc.) would be integrated as well. This real life project would be meaningful to both students and staff throughout the building. .


+ Stilwell Elementary

BVEF ensured that teachers at Stilwell Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Bringing Technology to Life Grant



With technology continuing to grow and change students will be able to create projects using the iPads that students and school staff will be able to enjoy. We will also be able to include all students in the process because many students have difficulty speaking in front of others. These items will give them the same opportunity other students have because they will be able to share their final projects on individual iPads or broadcast on Apple TV. Students will use the equipment to record in all areas of the curriculum. Students will share how to solve an equation or how they found their answers in math. Students will be able to research in both social studies and science and share their learning with others. Students will be able to record their own reading and answer questions. Many of these projects will be shared with parents by using Seesaw.


+ Harmony Elementary

BVEF ensured that teachers at Harmony Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Enhancing our Library MakerSpace with K’Nex Grant



K’Nex is toy system with interlocking components that allows students to design and build real world structures. K’Nex will be an integral station in the Build and Stay section of our library Makerspace. “Dynamic K’NEX models offer hands-on learning opportunities that encourage scientific inquiry, investigation and experimentation. Models are fully-functioning replicas of real-world machines/ structures enabling students to relate the concepts to the world they live in.” (K’Nex Education)

+ Liberty View Elementary

BVEF ensured that teachers at Liberty View Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Forces and Motion Project Based Learning Kits Grant



Students will investigate concepts related to forces, energy, and motion. These concepts are directly linked to STEM content as well as Kansas Science Standards. As students engage in the activities they will be learning, practicing, and using process skills across the curriculum. K’Nex Forces and Motion Kits, Robotics Workshop, and Engino Discovering STEM: Simple Machines will give the students hands on opportunities to explore these concepts. When students are given hands on opportunities they retain the information and are able to make connections to their world around them.





Imagination Station at LVE Grant



Imagination Station at LVE is a work in progress. Currently we have OSMO kits, DASH robots, Legos and Tinkertoys. Our goal is to add to our Makerspace to offer a larger variety of opportunities for students to free play and explore. OSMO Pizza Co. is a fun way to practice math skills while the OSMO Jam is an entertaining way to make music while coding. Hue Animation Studio allows students to animate videos using Stop Motion technology. Snap Circuits Motion and Light kits develop problem solving and engineering skills. With the K'NEX students can build using step by step instruction or creatively build structures.


+ Leawood Elementary

BVEF ensured that teachers at Leawood Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Imagination Station – Exploring, Designing, Creating Grant



This project is designed to assist us in our second year of MakerSpace, Leawood's Imagination Station. Our Imagination Station is a space in the library for students to design, question, create and innovate independently or collaboratively.


+ Sunset Ridge Elementary

BVEF ensured that teachers at Sunset Ridge Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




IXL Math Learning Platform Grant



This project is targeted to meet mastery of Common Core math standards through technology and innovation. This program offers higher level math questions and adapts to student progress to meet all levels of learning. As it is directly related to Envision lessons and Common Core standards, students master math skills through engaging practice.


+ Valley Park Elementary

BVEF ensured that teachers at Valley Park Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Think Tanks -We’re Up for the Challenge Grant



The Think Tanks cards align perfectly to our Blue Valley math curriculum. Each section of Think Cards have problems dealing with the 4 domains in mathematics- Operations and Algebraic Thinking, Number and Operations, Measurement and Data, and Geometry. Moreover, an intense focus on the most critical material at each grade level allows depth and learning, which is carried out throughout the standards for Mathematical Practice. The Thinking Mathematically and Problem Solving Think Tanks are designed to develop students' ability to solve problems and to think, reason, and work mathematically.


+ Blue River Elementary

BVEF ensured that teachers at Blue River Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Creating 21st Century Learners Through STEM Grant



The goal of our project is to provide opportunities for students to actively participate in problem based learning to create future ready students. The materials in this grant will allow students to work collaboratively on a variety of stem projects thus improving confidence and proficiency in science, technology, engineering, mathematics, and communication skills.
Allowing students to explore their interests, investigate new ideas and think critically and analytically will open up many new learning opportunities for our students.





Enhance Makerspace at BRE Grant



The need for more student engagement and excitement for learning will be met with these materials in our Makerspace. Students will be able to come to the Makerspace and explore their individual passions. Students will be given the opportunity to do something they choose and is of interest to them. This enhances student engagement, excitement, and confidence.







Innovative Drawing with Osmos Grant



To use the Masterpiece app, Osmo Bases are needed. The app allows the user to manipulate a picture and with the reflective part attached to the top of an iPad, students can accurately draw the image onto a paper below. While I hope to use the Osmo Bases for many drawing concepts, I know this innovative tool will help with the challenging subject matter of portrait drawing. Human figures are difficult for any age group but the Osmos help ease students into the difficult task of drawing a face proportionally. My goal is to have students create a self-portrait every year. I need a class set of Osmos bases to help master portraiture by the time they move onto middle school.





Osmo for “Os-some” Primary Learning Grant



The Osmo systems will allow K-2 teachers to utilize the iPads already in their classrooms. Students can work in pairs or small groups to play the games and build upon learning. Primary teachers will be able to use the Osmos as a way to differentiate learning activities, especially during small group guided reading and math groups. Children of all abilities and levels will be able to use Osmo together, allowing for increased social interactions during a learning time.





Morning Tubs and STEM Construction Sites Grant



The intent for this project is a hands-on, minds-on approach, many of our curriculum and district goals will be addressed. Students will explore and create with these tools to enhance our science and math curriculum. The ties to curriculum include geometric reasoning, measurement, and classification. This STEM exploration will foster deeper thinking and assist in creating students who are future ready.

+ Wolf Springs Elementary

BVEF ensured that teachers at Wolf Springs Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Conscious Discipline Grant



This request funds the purchase of materials to support the implementation of conscious discipline within the early childhood classroom. Conscious discipline is a classroom management program that can be used throughout a child’s school career. What is unique about conscious disciple is that it focuses on how to adjust the adult behavior to then make a difference in the child.





Nutri-Tower Garden Grant



This project will involve all grade levels in future ready learning opportunities. Students will explore and determine how we, as WSE Explorers, can utilize our Tower Garden to benefit the nutritional and overall health of ourselves and others in our community. A Tower Garden is a vertical, aeroponic growing system, allowing you to grow up to 28 vegetables, herbs, fruits and flowers in less than three square feet (indoors or out). Students will determine and plant vegetables, fruits, and herbs in the tower garden. Students will research nutrition, including how fruits, vegetables, and herbs contribute to a healthy lifestyle. Students will find healthy recipes that incorporate the vegetables grown and create those recipes to explore healthy food options. Having students grow and create healthy food options are important because research shows many students do not eat the 7-13 recommended servings of fruit and vegetables daily. Additionally, students will collect and analyze nutritional choices of a targeted audience and use the data to determine popular herbs, scents, vegetables, to grow in the Tower Garden. Furthermore, students will learn about the aeroponic growing system, and the benefits using this versus conventional gardening (using 90% less water and less growing space), organic vs pesticide use.







STEAM Creative Instant Challenges Grant



Instant Challenges are created to tie in with Project Based Learning Units. For example, students exploring the interactions of Native Americans and Early European Explorers are tasked with creating a performance that describes a possible solution to claiming land. Students must use their background knowledge and apply their learning in a real world way that solves a problem quickly and efficiently while working together. Teachers and designers of Instant Challenges use backwards design and start with the content standards when designing these challenges. They take a typical STEM challenge and go much more in depth providing true inquiry and creative design opportunities for students.


+ Indian Valley Elementary

BVEF ensured that teachers at Indian Valley Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Creation Corner MakerSpace Grant



The Creation Corner is a dedicated Makerspace area where kids can create, collaborate, explore, discover, tinker and dream, using a wide variety of materials and resources. Students feel free to experiment, take risks, problem solve, and innovate. This helps develop their critical thinking skills, creativity, independence, and resiliency-skills promoted in our district’s strategic plan. Makerspace activities are diverse. Students are bound to connect with a project that meets their individual interests, motivates and inspires them. Currently, we have a few items. The area has proved to be so popular, we hope to expand the tools and materials available for use in the Creation Corner in order to reach more students and touch on more areas of interest.





Talk and Toss – Interactive Fun in Kindergarten Grant



This ball will help all types of learners in our classrooms. It will allow our kinesthetic learners to have a hands-on approach in their learning. This will help our auditory learners and those more reluctant to speak in front of others to develop more confidence in speaking to others and in front of others. Research says that children in Kindergarten have more ear infections so this device will allow children to hear things louder and more clearly on a daily basis.







Going for Gold! Grant



The Leveled Literacy Intervention resources will be used during small-group, reading intervention for students who are performing below reading level as indicated by data outlined in Blue Valley's Elementary Reading Intervention Program guidelines. The additional resources will provide high interest, extended levels of differentiated text to meet the individual needs of intermediate students.


+ Overland Trail Elementary

BVEF ensured that teachers at Overland Trail Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Inspiring Dash & Dot wonder at OTE Grant



Exposing students to career and learning opportunities, integrating practices and processes into classroom instruction, and providing enrichment and extension to meet the needs of all students. I feel these robots are innovative in that they are appealing to children’s natural curiosity and innate understanding of technology. I will give the students I am working with the framework for coding via the Wonder Dash and Dot website and let them explore and discover rather than give them a set of assigned tasks to complete. Creativity will be developed and valued.





Learning to Code to Build 21st Century Skills in 2nd Grade Grant



Dash is a fun, interactive robot that students can control through their iPad, laptop, or computer. My goal is to introduce my students to the basics of coding and grow their 21st century learning skills. By introducing these skills in a new, engaging way, students will be able to have fun and work with others in our class they might not normally choose to work with. Collaboration will be at the center of their work with Dash, and will showcase the unique strengths of each student. Students will work together to program Dash to move to meet their desired goal. Since my students are interested in technology, this will be what drives them and motivates them to work with others to be successful. Dash will help grow student’s problem solving skills, which is a hard skill and needs constant practice as this age.


+ Heartland Elementary

BVEF ensured that teachers at Heartland Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Jags Can Drum! Grant



This project would help to meet the drum needs/requirement in order to start a before school percussion ensemble. It would allow more students an opportunity to join the ensemble. Students already have an opportunity to join strings or band in 5th grade and I believe this would give them yet another avenue to explore music. Some students may not want to play a string or band instrument but would be interested in playing a percussion instrument. This would better prepare them if they did want to play in Drum line or be a percussionist in band. Getting students interested in many different areas and topics while they are in elementary school is helpful with foundational skills for later. It's also important so that when they reach middle and high school, they have found their interest and can get involved which helps them achieve more academically and socially.





Wonder Wednesday Wares Grant



Providing Makerspace and STEM learning activities will facilitate in empowering our students, at Heartland, to become innovation leaders and spark an interest in future STEM careers. Students will also gain value experience working in a collaborative learning environment.


+ Lakewood Elementary

BVEF ensured that teachers at Lakewood Elementary School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




The Dream Box Grant



Learning without boundaries of the four walls of the classroom is a recognize need that the educators of Lakewood Elementary strive to bring to our learners on a daily basis. There are many ways to implement and provide opportunities for this need to be fulfilled, however, one of the most effective ways to ensure this need is fostered while still promoting innovative and creative thinking is to further develop a student's problem-solving skills. Problem solving is not black and white and it involves a process that requires engaging interactive lessons and instruction. This instruction and learning experience allows for experimentation, risk taking, discovery, failures, revision, and reflection of the problem solving process. The use of a 3-D printer in an elementary educational setting will help teachers create entrepreneurial-minded individuals that also have the ability to work as a team to problem solve academic challenges beyond the classroom that they might face.


 

MIDDLE SCHOOL GRANTS

 

+ Lakewood Middle

BVEF ensured that teachers at Lakewood Middle School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Biology Grant



This grant will support the students and community members of Lakewood Middle School, by providing funding for students to publish a biography of a positive community or family member who must be at least one generation older than the student. Through this unit, students will build inter-generational relationships with people they admire. They will also master the complete writing process, complex research procedures, meet speaking and listening standards, and develop a sense of pride in their writing. Technology will allow students to take their writing to another level. Creatively imbedding videos, QR codes, and photographs; digitally collaborating with their subject, teachers, and peers; and implementing design choices based on the students’ personal creative desires and unlimited possibilities. Funding for the use of this program will allow many students to incorporate their native language into their book. Students will then have the opportunity to share and celebrate their new publication, through a book giving ceremony and a reception. This activity is the final piece of the writing process, and allows students to practice and display public speaking standards.





Reporting Live From the Scene! Grant



Video and broadcasting technology aligns with the standards of preparing students for success in high school, college, career, and life. Our goal is for students not just to meet the standards of digital literacy, but also to redefine the world through the use of these technologies. While we understand that this grant may not to be able to fund the entire project, our school is also committed to using additional funds because we believe this new technology allows for new tasks and redefined learning that were previously inconceivable.


+ Pleasant Ridge Middle

BVEF ensured that teachers at Pleasant Ridge Middle School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Biking Towards FOCUS Grant



This project is a pilot program to showcase the effectiveness of bicycling as an intervention tool to boost student's ability to focus, reduce behavior, and support learning for a variety of student population's within our school building & district. At Pleasant Ridge Middle School, these populations would include: students in Interrelated Resource program, students in Intensive Resource program, Students with 504 Intervention plans and General Education Students. To turn this evidence-based vision into a reality for Pleasant Ridge Middle School students, we are writing a grant to obtain two Unity Bike Desks.





Vex Iq Robotics Grant



Students currently have one challenge field, and one high rise challenge cube set. With large class sizes this means students are waiting for their turn and wasting a lot of class time in doing so. With another one or two more fields multiple teams can be competing and working on the challenge. Also the additional cubes for the challenge game would be helpful. After the first "high rise challenge" students will be given opportunity to design and create a new game of their own. They will use the design process to brainstorm ideas and draw up their design in CAD. Then students will present and explain their game idea to the class, and we will vote on the one to make.


+ Prairie Star Middle

BVEF ensured that teachers at Prairie Star Middle School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Yamaha Silent Brass Mutes Grant



Yamaha Silent Brass Systems enables students to play by themselves within a full band class setting, without being audible to others. This would work really well for a "class within a class" set up, or allowing kids who already know the material "what do we do when they already know it?" to work independently without disturbing others in the class setting.


+ Oxford Middle

BVEF ensured that teachers at Oxford Middle School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Aquaponic System Grant



An aquaponic system provides multiple opportunities to learn. Not only does it bring life to the classroom by having real plants and fish, it allows students to become more engaged in their learning. This hands-on learning experience allows students to design, evaluate, and build in the science classroom. Students will use the engineering design process to complete this task. We will then use the aquaponics system throughout the year to learn about many of the 7th grade science standards.





Collaborative 3D Printing Grant



A 3D Printer would provide Occupational Therapists, student teachers and case managers, and students with innovative ways to expand sensory tools options for all students, customize fidgets/sensory tools to best meet student needs, and provide a mechanism for the creation of customized jigs, therapy tools, and more. With proper training, district students will be able to assist with order tracking, fidget and tool production, packaging, and delivery. Students in the gifted education programs and pre-engineering programs at the schools where the printer resides will be able to develop real-world problem solving skills as they create products to meet the needs of peers and consumers within Blue Valley School District. This would provide many opportunities for meaningful, vocational skill development and participation. At this time, we have not heard of any other districts or OT departments utilizing 3D Printing Technology for these purposes. The addition of a 3D Printer to the OT Department would set Blue Valley School District on the forefront of technology. This project ties well to the district's goals of supportive innovation in learning, integrating technology with learning, and promoting the collaboration of many staff members and students working together to support student needs.







Growing the Whole Child Grant



The curriculum for the project is "Foundations in Personal Finance: Middle School Edition for grades 6-8!" It was written by Ramsey Solutions and contains six chapters about saving, budgeting, credit and debt, education and careers, investing, global economics, and marketing and consumerism. The curriculum comes with 22 lessons and videos using real-life stories to educate and develop principles for managing money.



+ Blue Valley Middle

BVEF ensured that teachers at Blue Valley Middle School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Functional Kitchen Grant



There are many different programs at BVM that could benefit from these kitchen supplies. If this school were to have a sink with a garbage disposal, a microwave, multiple kitchen tools, and a dishwasher there would be a much greater amount of jobs the students could have. The programs right now have "cooking day" where they make lists, go to the store, and cook the food item of the week. Right now, it is extremely limited on what they can cook as there is no way to properly dispose of the food and clean the dishes. Functional jobs such as cooking skills, following directions, washing dishes on top of many other skills would enhance learning opportunities in this special education program.





Music Theory Computer Program Grant



This is project based learning at its finest. Students who want to write music must first know the DNA of what goes into it. This program will help introduce students what goes into writing (and appreciating) music as much as it shows what comes out of it. In other words, if a student has music in their head that they want to give to others, but can’t do it because they don't know HOW to do it. This program helps them with this "project in their head".


+ Harmony Middle

BVEF ensured that teachers at Harmony Middle School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




STEMing the tide at Harmony Middle Grant



STEMing the Tide at Harmony project involves the purchase of four (4) EZ- Robot JD Humanoids that once assembled can be used as a learning or teaching tool in any classroom. Whether it is assembling, programming or using the robot as a study buddy for our FOCUS students, the EZ-Robot JD is simple enough to used by the 6th grade beginner or complex enough to be used by our more advanced 6th through 8th grade student and teachers. One EZ-Robot JD will be in the Pre-engineering classroom, one will be in the Computer Science classroom and the third and fourth robots will be in the library as part of our Maker Space and for checkout by teachers to use with their students in any Harmony classroom. The EZ-Robot JD is a fully functional humanoid robot that looks human. It is able to interact with human tools and environments. In a science or physical education classroom it might be used to the human body and locomotion. The robot has 16 degrees of freedom! JD has a torso, a head, two arms, and two legs. The head contains a camera for vision tracking modes, including color, motion, symbols, QR codes and faces. Each eye has 9 RGB LED's, which can be programmed for a variety of expressions. The kit for the JD robot includes software that can create animations and allow for customized movements. JD has an app that can be used with the library’s iPads so that he can walk right away. Also, the EZ-Robot can be built, taken apart, and rebuilt differently over and over.


+ Leawood Middle

BVEF ensured that teachers at Leawood Middle School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Art Integration Across the Curriculum Grant



This project involves a collaboration between 7th grade art students, FACS sewing, and 8th Grade Guided Study students to demonstrate students’ understanding of color theory and sewing techniques. It is based on the Choice Based Art Curriculum that integrates a modern approach to quit making. All stakeholders (Art, FACS, and Guided Study) will review the art elements and design principles as well as to rely on Josef Albers’s book, “Interaction of Colors” as a guide to help them gain a deeper understanding of colors. Students will apply their skills in art, math, and sewing to create a contemporary quilt reflecting their understanding of geometry, color, and scale/proportion. Students will apply their Science skills to investigate the effects of colors and present the results of their color interactions on the viewer’s eyes as evidence of acquiring new learning.





Collaboration Stations Grant



Six dual-sided white boards that are magnetic will allow students to work together, put ideas onto a visible surface, attach other artifacts they are studying and/or creating, and be able to revise them as needed. It is our hope that classes will be able to use them in any part of the building, which is why we would like whiteboards on wheels so they are mobile. Students can decide where and how they use them.







3D Lego Wall Grant



This project is seeking to help our students develop creativity, confidence, design thinking and teamwork by providing hands-on activities in Science Technology Engineering Art and Mathematics (STEAM) in our library. Many of our students are visual and kinesthetic learners - having opportunities to work with their hands and visualize concepts helps them to better grasp the things that they are learning in their classrooms. We have created a library Makerspace to provide a place for all students to be innovative and tinker during the school day, and we have started an after-school STEAM Maker Space club.




Google Cardboard Grant



This project involves a collaboration between 7th grade art students, FACS sewing, and 8th Grade Guided Study students to demonstrate students’ understanding of color theory and sewing techniques. It is based on the Choice Based Art Curriculum that integrates a modern approach to quit making. All stakeholders (Art, FACS, and Guided Study) will review the art elements and design principles as well as to rely on Josef Albers’s book, “Interaction of Colors” as a guide to help them gain a deeper understanding of colors. Students will apply their skills in art, math, and sewing to create a contemporary quilt reflecting their understanding of geometry, color, and scale/proportion. Students will apply their Science skills to investigate the effects of colors and present the results of their color interactions on the viewer’s eyes as evidence of acquiring new learning.


+ Overland Trail Middle

BVEF ensured that teachers at Overland Trail Middle School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Reaching ALL OTMS Readers Grant



The OTMS Library Media Center is replete with fiction and nonfiction books that give our students the opportunity to read rich complex texts, but our students reading significantly below grade level need more available choices for high-interest level reading but with less complex texts. This grant seeks to purchase a High/Low reading library to provide more reading options for students at OTMS who are reading significantly below grade level for a variety of reasons, including students with learning disabilities and those who are learning English as a Second Language. These High/Low Young Adult novels will make the OTMS LMC an even more engaging and accessible place that gives ALL OTMS students the opportunity to benefit from self-selected, age-appropriate books. Through this grant, we want ALL our students see independent, fluent reading as not only achievable, but enjoyable, interesting, and integral to their cross-curricular and life-long goals.


 

HIGH SCHOOL GRANTS

 

+ Blue Valley High

BVEF ensured that teachers at Blue Valley High School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Theater and Performing Art Center Grant



This project is targeted to meet the need for more microphones for our performing arts students. Since the Black Box is using the old Mipros in the Black Box Theater for the Advanced Repertory Theatre musicals, we are at a disadvantage. The Mipro microphones are old and the use of their frequencies is in question with the new government takeover of several frequency bands. The Shure microphones will function within the frequencies that will be available in the future. Purchasing the Shure microphones will serve a dual need for microphones in the Black Box Theater as well as expanding the microphones available in the Performing Arts Center.


+ Blue Valley Academy

BVEF ensured that teachers at Blue Valley Academy could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




CPR Manikins and AED Trainer Grant



At various times during the school year, we have the opportunity to provide CPR and AED training to students taking Anatomy & Physiology and weights classes who attend Blue Valley Academy and for classes in the GEAR program. Upon successful completion of the class, students are certified by the American Heart Association (AHA) in Basic Life Support CPR, including the use of an AED. Having CPR manikins that monitor the correct depth and rate of chest compressions improves CPR technique and creates a more memorable experience for the person being trained. Since AEDs are prevalent in the community and often an integral part of performing CPR, we feel it is important to train students how to use and AED in conjunction with CPR training.


+ Blue Valley North

BVEF ensured that teachers at Blue Valley North High School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




SimBio Software Grant



This software allows students the chance to engage in experiences with these phenomena that not only explain the concepts but extend their learning opportunities by allowing them to make choices by manipulating variables surrounding these otherwise obtuse concepts. Thus, students not only develop a rich explanation for their world but see how these things may change the future of our planet. Eventually, we hope to produce students who are capable of managing the world in light of its rapid pace of change. This software greatly assists us in that endeavor.





Beta-Testing the Beta Grant



At the heart of this project is student empowerment. This space wouldn't even be possible without the hard work done by last year's graphic design and drafting classes, who had the vision to design, brand, and communicate the potential of this space. Many of the supplies on the list have been suggested by students to advance their vision of a highly collaborative, connected place of exploration. The paint supplies will give the room a fresh remake, using colors from the brand color scheme presented last year.







Digitability Grant



Digitability will raise the bar in Blue Valley special education by making sure everyone, incuding students with learning disabilities, is taught vital employment skills for our tech-centric job market and greatly expanding future opportunities for a growing segment of the population. These work-ready skills will break down a critical barrier to becoming independent citizens for an increasing number of Blue Valley students.




+ Blue Valley West

BVEF ensured that teachers at Blue Valley West High School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Design Thinking Grant



Through Design Thinking, students have the opportunity to collaborate with others, play in creative ways with various tools and purposefully think about the world in relationship to their situation. Students can be challenged to think of the content in ways that challenge their mindset. In World Geography, students discover the world - through technology tools and various resources. As student uncover obstacles that other teens encounter in the world, we discuss their role in helping and envision ways to construct a better world


+ Blue Valley Northwest

BVEF ensured that teachers at Blue Valley Northwest High School could extend learning opportunities beyond the traditional classroom environment to allow students to be future-ready.




Blue Valley Femineers Grant



The mission of the Femineer program is to inspire and empower female students to pursue STEAM (Science, Technology, Engineering,Art and Math) in their education and future careers. Currently 48% of the work force is female, but only 24% of the STEM work force is female. Three of the high schools offer the Principles of Engineering course, with only one of the 5 high school offering a program in Engineering specifically for girls. This district wide program invites girls from all of the high school to participate in safe and supportive all female STEM program.




 
 

DISTRICT-WIDE GRANTS

 

+ District Wide

BVEF collaborated across the district to provide inclusive opportunities for students with special needs.




Virtual Reality Grant



This grant addresses many issues, including: 1) students gaining access to real worlds in a virtual format, 2) SpED students experiencing a more solid interpretation of topics in class, 3) teachers desiring new methods of assessment that are engaging and motivating to students, 4) students needing the knowledge to use these technologies in college and 5) providing access to students who don’t get access to standard technology tools like they would if they were at their home schools.





Saddle Up for Success Grant



Riding and interacting with horses is fun and creates an opportunity for participants to improve their physical, cognitive and emotional well-being. The program fosters an environment where students are motivated to reach new levels of courage and confidence.use of the horse and activities to achieve a variety of therapeutic goals, including cognitive, physical, emotional, social, educational and behavioral goals.





Using Science to Build Self-Regulation Skills Grant



Manipulation strategies permit students to work directly with materials and manipulate physical objects in order to experience science. They allow students of all ages to learn using concrete, tangible things that are accessible to their senses. Auditory, visual, tactile, and kinesthetic learners all benefit from manipulating the things they are studying


 

BECOME A CATALYST FOR EDUCATIONAL EXCELLENCE